Each player has the option to cross off this number on any color line of their score sheet. Every player will participate as follows:Īll Players: Every player will look at the sum of the two white dice only. This player will pick up and roll all 6 dice. Playing the GameĮveryone rolls one die to start. Doing so will greatly restrict your opponents’ ability to score, so it’s a good idea to aim for this. Once a color has been locked, no one can cross off a number of this color for the rest of the game. Players can only mark this section, locking the color, if you have at least 5 numbers crossed off on that line, including the last number closest to the lock (12 for red and yellow 2 for blue and green). You’ll notice a padlock symbol to the right of each color line. Marking the blue 4 would then limit your choices to blue 2 or 3 only. You can now only mark off numbers 2 thru 5.
Only numbers to the right of all other crossed out numbers (in the same color line) can be marked.įor example, if you mark the 6 on the blue line, all numbers left of the 6 that aren’t already marked become dead.
It’s not required to cross out all of them, but once you mark a number off, no numbers to the left on that color line can be marked.
When crossing out numbers, you want to cross out those farthest to the left first. The sum of the pips on two dice will determine the number to be crossed off. You’ll notice the top two lines, red and yellow, are numbered 2 thru 12, while the bottom two lines, green and blue, are numbered in reversed order, 12 thru 2. These colors correspond with the colored number lines on each score card, as shown below. Two of them are white, and the other four are colored red, blue, yellow and green. This is done by rolling color-coded dice, adding the totals of two dice together to achieve a color and number. To accomplish this, you want to cross out the most numerical positions on your score sheet. The object of the game is to have the highest score. The game won’t get boring while you wait, as each player gets an opportunity to mark a score with every roll of the dice. So long as everyone has a score sheet, you’re good to go. You can actually have as many players as you want. Qwixx is a game labeled for 2-5 players, ages 8+, taking an average of 15 minutes to play. It’s called Qwixx, and as the name implies, it’s a fast-paced game where the action keeps rolling on every play. Today, we’re going to be dealing with a different dice game popular among Canadian families. When we think of dice games, the first to come to mind is usually either Yahtzee or Craps, depending on your age and propensity for casino gambling. Learn to play Qwixx, the fast and super fun family dice game beloved by kids and adults of all ages.